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Mobile App Usage Skyrockets

Posted on March 10, 2017

As the mobile app market continues to grow, it comes as no shock that the time users spend on these apps has also grown within the past year. According to the analytics firm Flurry, US users are spending at least five hours a day on their mobile devices, and that time is mostly spent on mobile apps. Five hours a day is a 20 percent increase, which is massive compared to the usage in the fourth quarter of 2015. While year-over-year the time spent

Can Pokemon GO's New Update Survive Without ASO?

Posted on February 24, 2017

After the wild year Pokémon GO had in 2016, from its release to eventual fall from grace, it’s back once again trying reclaim its place on the Top Charts of the App Store. The hit game that took players of all generations and the world by storm last June suffered a major drop, most likely because it’s original release and most current updates do not utilize common ASO standards. Despite Pokémon GO’s quick success, the initial fall came as no surprise

Apple iOS 10.3 Adds Review Replies for Developers

Posted on February 20, 2017

It is the worst feeling when a new app crashes and there is no way to solve the issue. Many iOS users want to converse directly with app developers, but could not do so until now. Apple has been making many improvements recently, including App Store Search Ads that target popular terms that developers can now bid on, similar to Google’s Ad Words platform. The biggest news, however, is the recent announcement of Apple’s newest software update iOS

UX In Mobile - UX Trends of 2017

Posted on January 24, 2017

User experience design is constantly evolving, and there will no doubt be many advances to the field in 2017. UX in mobile is one of the most crucial elements of user monetization and retention; spurred on by Apple and Android’s elegant designs, users expect a similar level of finesse from their app experiences. Here are a few ways you can expect to see UX move forward in 2017.

Google Play Metadata Rules Updated for Improved User Experience

Posted on January 6, 2017

Google has updated its metadata rules in order to create an improved experience for users. The new rules outline suggestions based on appropriate content, as well as best practices for highlighting your app’s best features in the Google Play store. Many of the new updates simply reflect what Google has been saying all along – don’t lie about the functionality of your app, don’t stuff unrelated keywords into your description, and don’t use the names

What to Expect for Mobile at CES 2017

Posted on January 4, 2017

The annual Consumer Electronics Show is here again, and it promises to bring a host of exciting information for the tech industry. While Apple and Google have carved out their own times for annual announcements, CES can still have an impact on mobile. Here’s what we can expect from the convention this year.

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Pokémon GO's New Update Isn't Enough to Win Back Users

Posted on December 21, 2016

It has been a wild ride for Pokémon GO. The hit augmented reality game took the world by storm when it launched in July 2016, and it had become the fastest app to reach $600 million in revenue by mid October. But lately, the Top Charts page paints a picture of steep decline for the game. It is clear that Niantic will need to adjust its long-term strategy if it wants to retain legacy users while drawing in new players. Pokémon GO launched at number

App Store Services & Subscriptions on the Rise

Posted on December 15, 2016

Subscription-based services are growing on the App Store, and Apple has made no secret of their wish for more developers to start offering them. In an October earnings call, CEO Tim Cook detailed the company’s record-breaking Services growth in the fourth quarter front and center. “We’re thrilled with the customer response to iPhone 7, iPhone 7 Plus and Apple Watch Series 2, as well as the incredible momentum of our Services business, where revenue

Google Play 2017 – What We Can Learn From Google’s Top Trending Games of 2016

Posted on December 10, 2016

On December 2, Google announced their top trending apps for 2016. Included were games like Pokémon GO and Clash Royale, as well as apps like Face Changer 2 and Castbox. The popularity of these titles won’t surprise most who work in the apps industry, but Google’s announcement is still worth looking into for the sake of determining trends that have influenced the Google Play market this year – And may continue to do so throughout 2017. For starters,

App Maker - Google Introduces New App Creation Suite

Posted on December 2, 2016

Yesterday Google revealed App Maker, a relatively low-tech way for developers to compile simple applications for Google Play. With the goal of simplifying the iteration process and opening app development up to a wider swath of creators, App Maker seems poised to do for Google Play what Apple’s investment in Swift has done for the App Store. App Maker boasts “features like built-in templates, a drag-and-drop UI editor, and point-and-click data modeling

Google Gets Tough on Fake ‘Top Charts’ Apps

Posted on November 3, 2016

Google announced this week that they would be cracking down on apps that try to fake their way into the Play Store’s top charts. Through the use of a new detection and filtering method, Google will remove apps that utilize fake or incentivized user ratings and installs to get a boost, and will even remove apps outright from the Play Store. This isn’t anything new for Google – the company made a similar pledge to remove fraudulent top apps a little

iPhone 7 - Everything You Need to Know

Posted on September 8, 2016

Apple officially unveiled the iPhone 7 and 7 Plus at their San Francisco press conference today, confirming many rumors about the device and revealing a host of new features as well. How will the iPhone 7 impact the world of mobile? Let’s take a deeper look. The iPhone 7 will predictably introduce the A10 chip, Apple’s most advanced chip yet. The A10 has a four-core CPU powered by two high-performance cores and two high-efficiency