APP STORE OPTIMIZATION BLOG

Gummicube Blog

Want more ASO Tips?

Contact Us
Gummicube Blog
The Impact of the Feature Graphic for Google Play

The Impact of the Feature Graphic for Google Play

Posted on May 16th, 2018

Visual assets are an app’s key tool for increasing conversions in the app stores. The icon is the first thing a user sees when browsing through the Google Play Store and screenshots are important to call out the apps core features, but the feature graphic is equally important. For Google Play, the feature graphic should not be underestimated. While icons initially attract users, the feature graphic is

Google I/O 2018 Wrap-up

Google I/O 2018 Wrap-up

Posted on May 12th, 2018

Google I/O 2018 concluded May 10th, following several exciting days at the tech company’s annual conference. There were a number of announcements, including the release of Android P Beta, new information about Instant Apps, two new software tools for apps and more. Here are a few key highlights that users and developers should know: Android P As many expected, Google focused on the new Android P operating system and how it will help users more than past operating systems. Google is introducing new AI changes, including a system that uses gestures and swiping to view apps. The upcoming OS adds several new features, such as a new Android dashboard that lets users know how much time they spend on individual apps. If users want to reduce their usage, a new “Shush” feature allows them to gray out certain apps. They can also automatically set their device into Do Not Disturb mode by placing it face-down. The Android P OS is not yet released, but the Beta is available for anyone with a developer account and Pixel device.

What to Expect at Google I/O 2018

What to Expect at Google I/O 2018

Posted on May 8th, 2018

With Google I/O taking place from May 8 to May 10, technology enthusiasts and developers alike can expect major updates and new additions to Google products and services. If you can’t make the massive conference, Google will be providing ways to follow events and announcements online through live streaming sites like YouTube, Twitch and Mixer, as well as the Google I/O conference app. As Google Play Store updates are released throughout the year, changes related to App Store Optimization (ASO) at Google I/O tend to be light. However, it’s still an important conference for the future of app development, as well as emerging technologies. Here are a few things you can expect at Google I/O 2018:

Facebook Marketing for Mobile Growth

Facebook Marketing for Mobile Growth

Posted on April 18th, 2018

Marketing an app exclusively within the Apple App Store or Google Play Store will severely limit its visibility. A good marketing strategy has to draw users in from a wide range of sources, including both paid ad campaigns and social media. As one of the most frequently used websites and phone apps, it’s no surprise that Facebook ads are used by 93 percent of social media advertisers, and 62 percent of marketers consider it to be their most important platform. Utilizing Facebook as a marketing platform can help mobile apps grow significantly.

How to Leverage Social Media Ads to Market Mobile Apps

How to Leverage Social Media Ads to Market Mobile Apps

Posted on April 12th, 2018

Who among us hasn’t clicked on an ad for an app while scrolling through Facebook, Instagram or Twitter? Very few social media users can honestly say they haven’t, which is why more and more Advertisers are turning to it to capture the attention of potential users.

The Power of Users: Can User Feedback Force Developers to Make Changes?

The Power of Users: Can User Feedback Force Developers to Make Changes?

Posted on April 6th, 2018

Users are the undeniable backbone of any product’s success. While it is best to develop a commodity that is well-received by users, it is just as crucial to keep users engaged and happy so they are actively using that product. To stay ahead of this, developers and companies maintain consistent Reputation Management strategies using user feedback to ensure that the needs of their customers are heard and to keep them coming back. But what happens if there’s an update or new product that isn’t well-received? If the users are unhappy and the developers stand their ground, can a company, product or app still find success? Let’s look at the power users have on apps, developers and companies and whether they were able to force change.

Marketing your Mobile Apps

Marketing your Mobile Apps

Posted on April 4th, 2018

Marketing mobile apps can seem confusing if you’re not sure where to begin. Traditional methods, such as Google UAC and Apple Search Ads, are a great way to get started, but they’re not the only way. In fact, many developers find they’re not the most effective, either.

GDC 2018 Wrap-Up

GDC 2018 Wrap-Up

Posted on March 30th, 2018

With the 2018 Game Developers Conference (GDC 2018) a fond but recent memory, it’s time to look back on what happened at this year’s event. From the latest in AR and VR to mobile marketing, there was never a dull moment throughout the week of the conference.

Google is Making Waves with Updates to the Play Store

Google is Making Waves with Updates to the Play Store

Posted on March 28th, 2018

Google is at it again with new updates to their Google Play Store that seem to have come out of the blue. Within the past few weeks, users have been reporting new updates that help improve the user experience both in the Play Store and while using apps and playing mobile game. These changes will help users navigate the Google Play Store more easily, discover apps, engage better with ads and even allow users to try apps without installing.

Cheat Codes to Improve Visibility for Mobile Games

Cheat Codes to Improve Visibility for Mobile Games

Posted on March 21st, 2018

The App Store and Google Play Store are teeming with millions of apps, a great deal of which are mobile games. The gaming industry has come a long way since old-school arcade games and even home or portable consoles. In fact, games have been accessible on-the-go since the original 1976 version of Snake launched on mobile devices in 1998. The mobile gaming industry has boomed, generating $59.2 billion dollars in 2017. Additionally, Google reported $4.5 billion dollars in revenue in Q3 of 2017 alone. This explains why competition has skyrocketed within the industry over the past few years. Game developers want to take advantage of this lucrative industry, but to do so, they need a way to beat their competition. In order to stay competitive in downloads, search results and players, developers need to utilize App Store Optimization (ASO), which will help put their game ahead of the competition.